SANDBOX VR

SANDBOX VR Australia Trademark Information

Entertainment services, namely, provision of indoor facilities in which consumers can participate in virtual reality and augmented reality environments for recreational, leisure, or entertainment or educational purposes; provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; electronic game services provided by electronic communication meansVirtual reality and augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of generating virtual and augmented environments in which users can interact for recreational, leisure or entertainment purposes; apparatus and software for recording, transmission or reproduction of sound and/or images for the purpose of generating virtual and augmented environments in which users can interact for recreational, leisure or entertainment purposes and adapted for use in playing interactive games; virtual reality equipment and accessories, namely, virtual reality headsets, earphones, haptic vests, handheld virtual reality controllers and props for use with multimedia virtual reality content; wearable compute...

Words that describe this mark

entertainment   services       provision   indoor   facilities   consumers   participate   virtual   reality   augmented   reality   environments   recreational     leisure     entertainment   educational   purposes   provision   entertainment   services   nature   interactive     immersive   virtual   reality   events     exhibits   experiences   electronic   game   services  
On Thursday, June 6, 2019, an australia trademark registration was filed for SANDBOX VR by GLO BIG BOSS LIMITED. The Australia IP office has given the trademark application number of 2014656. The current status of this trademark filing is Published: Awaiting examination. The correspondent listed for SANDBOX VR is Norton Rose Fulbright Australia of , NSW, AUSTRALIA 2000 The SANDBOX VR trademark is filed in the category of Education and Entertainment Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: SANDBOX VR
Current Status:
Published: Awaiting examination
LIVE Mark!
Application Number: 2014656
Filing Date: Thursday, June 6, 2019
Registration Date: Not Available
Type of Mark:
Word - Trade Mark has logo as a Word
Publication Country: AUSTRALIA
Last Applicant/Owner: *********
**********
***** ****
Correspondent:

Classification Information

Class Code: 041
Class Description: Education and Entertainment Services
Goods & Services: Entertainment services, namely, provision of indoor facilities in which consumers can participate in virtual reality and augmented reality environments for recreational, leisure, or entertainment or educational purposes; provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; electronic game services provided by electronic communication means
Class Code: 009
Class Description: Computer & Software Products & Electrical & Scientific Products
Goods & Services: Virtual reality and augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of generating virtual and augmented environments in which users can interact for recreational, leisure or entertainment purposes; apparatus and software for recording, transmission or reproduction of sound and/or images for the purpose of generating virtual and augmented environments in which users can interact for recreational, leisure or entertainment purposes and adapted for use in playing interactive games; virtual reality equipment and accessories, namely, virtual reality headsets, earphones, haptic vests, handheld virtual reality controllers and props for use with multimedia virtual reality content; wearable computer peripherals for playing interactive games; none of the foregoing related to yoga, fitness, exercise, music, nutrition, or health
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