CLUSTERFUCK Trademark Information

Trademark by Virtual Sports Entertainment LLC

Entertainment services, namely, providing facilities and equipment for playing laser tag games, for playing immersive virtual reality game experiences, for playing in virtual reality game rooms and soft-core weaponry combat and assault game courses using guns, pistols, air guns rapid-fire mini guns, revolver-style Gatling guns, cannons, rifles, blasters, missile launchers, or other non-lethal weapons that all utilize spongy artillery, whistler...

Classification Information

Intent to Use Trademark - Applicant has not submitted proof of use in commerce the the USPTO.

Primary Class: Class Details:
Class (041)
Education; providing of training; entertainment; sporting and cultural activities.
First Use Anywhere:: Not provided
First Use In Commerce: Not provided
General Information
Word mark: CLUSTERFUCK
Status/Status Date:
FOURTH EXTENSION - GRANTED
8/1/2022
Serial Number: 87884695
Filing Date: 4/19/2018
Registration Number: NOT AVAILABLE
Registration Date: NOT AVAILABLE
Goods and Services: Entertainment services, namely, providing facilities and equipment for playing laser tag games, for playing immersive virtual reality game experiences, for playing in virtual reality game rooms and soft-core weaponry combat and assault game courses using guns, pistols, air guns rapid-fire mini guns, revolver-style Gatling guns, cannons, rifles, blasters, missile launchers, or other non-lethal weapons that all utilize spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition, all for head-to-head or team competition; Entertainment services, namely, providing virtual reality and augmented reality environment facilities in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, virtual reality arcade services in the nature of providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing virtual reality game services in the nature of an online virtual reality and augmented reality environment in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services in the nature of arranging and conducting live interactive team building games for corporate and private purposes; Providing a web site featuring information in the form of non-downloadable photographic, audio and video files relating to competitions for combined sporting and electronic gaming events in which competitors interact in physical and virtual environments
Mark Description: NOT AVAILABLE
Type Of Mark: Service Mark
Published For Opposition Date: 6/2/2020
Last Applicant/Owner:
Virtual Sports Entertainment LLC
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Mark Drawing Code: Standard Character Mark
Design Search:
(NO DATA)
Register Type: Principal
Disclaimer: (NOT AVAILABLE)
Correspondent:
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***** ****
Current Status:
FOURTH EXTENSION - GRANTED
8/1/2022
Correspondent Search:
GREGORY B. PERLEBERG is a correspondent of CLUSTERFUCK trademark.
Current Overall Rating:
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