GUANGZHOU CHARGE Trademark Information
Foshan Xingpu Investment Co., Ltd.
Computer software, recorded, for use in esport and video game LAN (local area network) center management, namely, game selection, game statistics tracking, game leaderboards, game reward management, player billing management, player rewards incentive program management, and player account management; Computer software, recorded, for use in gaming, namely, computer game software, video game software; Computer software, recorded, namely, compute...
towels of paper; printed tickets; note books; envelopes; postcards; calendars; posters; printed publications, namely, newsletters and magazines in the field of esports; comic books; folders for papers; jackets for papers
school bags; school satchels; travelling trunks; tool bags, empty; rucksacks; backpacks; pocket wallets; hand bags; travelling sets, namely, travelling bags; bags for sports; luggage tags; umbrellas
Clothing, namely, shorts, skirts, dresses, leggings, socks, gloves, vests, shoulder wraps; sweaters; shirts; suits; trousers; pants; outer clothing, namely, jackets, coats, ponchos, parkas; sports jerseys; T-shirt; footwear; hats; hosiery; gloves; neck scarves; masquerade costumes
Games, namely, board games, card games, arcade games, dart games, game machines for gambling, tabletop games, dice games, paddle ball games, Mah jong games; video game machines; controllers for game consoles; joysticks for video games; toys; playing cards; body-building apparatus; body-training apparatus; body rehabilitation apparatus in the nature of body training apparatus, not for medical purposes, not including massage apparatus; machines ...
Teaching in the field of online gaming and individual and team esports play; Instruction services in the field of online gaming and individual and team esports play; organization of esports competitions; organization of sports competitions; Arranging and conducing workshops in the field of online gaming and individual and team esports play; esports club services; entertainment information; organization of shows for esporting purposes; providin...
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This is a brand page for the GUANGZHOU CHARGE trademark by Foshan Xingpu Investment Co., Ltd.
in Foshan City, , n/a.
Write a review about a product or service associated with this GUANGZHOU CHARGE trademark.
Or, contact the owner Foshan Xingpu Investment Co., Ltd. of the GUANGZHOU CHARGE trademark by filing a request to communicate with
the Legal Correspondent for licensing, use, and/or questions related to the GUANGZHOU CHARGE trademark.
On Friday, May 3, 2019,
a U.S. federal trademark registration was filed for
GUANGZHOU CHARGE.
The USPTO has given the GUANGZHOU CHARGE
trademark serial number of 88414921.
The current federal status of this trademark filing is REPORT COMPLETED SUSPENSION CHECK - CASE STILL SUSPENDED.
The correspondent listed for GUANGZHOU CHARGE is
SANDRA EPP RYAN of
HAMRE, SCHUMANN, MUELLER & LARSON, P.C., 45 S. 7TH ST., STE. 2700, MINNEAPOLIS, MN, 55402
.
The GUANGZHOU CHARGE trademark is filed in the category of
Computer & Software Products & Electrical & Scientific Products
,
Paper Goods and Printed Material
,
Leather Products (not including clothing)
,
Clothing Products
,
Toys and Sporting Goods Products
,
Education and Entertainment Services
.
The description provided to the USPTO for GUANGZHOU CHARGE
is Computer software, recorded, for use in esport and video game LAN (local area network) center management, namely, game selection, game statistics tracking, game leaderboards, game reward management, player billing management, player rewards incentive program management, and player account management; Computer software, recorded, for use in gaming, namely, computer game software, video game software; Computer software, recorded, namely, computer game software; computer peripheral devices; mouse pads; wrist rests for use with computers; sleeves for laptops; Computer software applications, downloadable, for use in esport and video game LAN (local area network) center management, namely, game selection, game statistics tracking, game leaderboards, game reward management, player billing management, player rewards incentive program management, and player account management; Computer software applications, downloadable, for use in gaming, namely, computer game software, video game software; Computer software applications, downloadable, namely, computer game software; Downloadable mobile phone applications for users to participate in on-line gaming, operation, and coordination of online game tournaments, leagues, and tours for recreational computer game playing purposes; Downloadable mobile phone applications for providing entertainment news, information, and live streams in the field of esports to users; Downloadable mobile phone applications for users to create community for connecting and sharing information related to esports, all in the field of esports and video game competitions; Downloadable mobile phone applications for analyzing in-game data and providing a platform to exchange in-game items and reward points among users, all in the field of esports and video game competitions; cabinets for loudspeakers; headphones; virtual reality headsets.
Word mark: |
GUANGZHOU CHARGE |
Status/Status Date: |
REPORT COMPLETED SUSPENSION CHECK - CASE STILL SUSPENDED
8/18/2020
|
Serial Number: |
88414921 |
Filing Date: |
5/3/2019 |
Registration Number: |
NOT AVAILABLE |
Registration Date: |
NOT AVAILABLE |
Goods and Services: |
Computer software, recorded, for use in esport and video game LAN (local area network) center management, namely, game selection, game statistics tracking, game leaderboards, game reward management, player billing management, player rewards incentive program management, and player account management; Computer software, recorded, for use in gaming, namely, computer game software, video game software; Computer software, recorded, namely, computer game software; computer peripheral devices; mouse pads; wrist rests for use with computers; sleeves for laptops; Computer software applications, downloadable, for use in esport and video game LAN (local area network) center management, namely, game selection, game statistics tracking, game leaderboards, game reward management, player billing management, player rewards incentive program management, and player account management; Computer software applications, downloadable, for use in gaming, namely, computer game software, video game software; Computer software applications, downloadable, namely, computer game software; Downloadable mobile phone applications for users to participate in on-line gaming, operation, and coordination of online game tournaments, leagues, and tours for recreational computer game playing purposes; Downloadable mobile phone applications for providing entertainment news, information, and live streams in the field of esports to users; Downloadable mobile phone applications for users to create community for connecting and sharing information related to esports, all in the field of esports and video game competitions; Downloadable mobile phone applications for analyzing in-game data and providing a platform to exchange in-game items and reward points among users, all in the field of esports and video game competitions; cabinets for loudspeakers; headphones; virtual reality headsets |
Mark Description: |
NOT AVAILABLE |
Type Of Mark: |
Service Mark |
Published For Opposition Date: |
N/A |
Last Applicant/Owner: |
Foshan Xingpu Investment Co., Ltd. Foshan City n/a
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|
Mark Drawing Code: |
Standard Character Mark |
Design Search:
|
(NO DATA)
|
Register Type: |
Principal |
Disclaimer: |
("GUANGZHOU") |
Correspondent: |
HAMRE, SCHUMANN, MUELLER & LARSON, P.C.
45 S. 7TH ST., STE. 2700
MINNEAPOLIS, MN, 55402
|
Classification Information
Intent to Use Trademark - Applicant has not submitted proof of use in commerce the the USPTO.
Primary Class: |
Class Details: |
Class (009) |
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
|
Class (016) |
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
|
Class (018) |
Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
|
Class (025) |
Clothing, footwear, headgear.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
|
Class (028) |
Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
|
Class (041) |
Education; providing of training; entertainment; sporting and cultural activities.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
|
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