I AM AI Trademark Information

NVIDIA Corporation

Audio and video receivers; computer game software; computer graphics software; computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing sold as an integral component of computers; computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing; computer hardware and softw...

Clothing for men, women and children, namely, shirts, t-shirts, jackets, tops, sweat shirts, belts not of leather, coats, vests, blouses, jerseys, bottoms as clothing, shorts, pants, trousers, boxer shorts, dresses, skirts, neckties, scarves, bandannas, pajamas, loungewear, socks, sweaters, sweat pants, aprons, sun visors being headwear, slippers, headwear, hats, caps being headwear

Electronic gaming machines for use with an external display screen or monitor; electronic video game machines other than those adapted for use with an external display screen or monitor for receipt, storage and transmission of text, graphics and multimedia content; gaming devices, mobile gaming devices and mobile portable gaming devices, namely, gaming machines with or without video output for playing computer games and video games; hand-held ...

Business consulting services in the fields of machine learning, deep learning, and deep neural networks; Providing business intelligence services; marketing, advertising and promotion services; promoting the goods and services of others via computer and communication networks; business and advertising services, namely, advertising services for tracking advertising performance, for managing, distributing and serving advertising, for analyzing a...

Digital streaming of electronic games via the internet; providing user access to digital content, namely, text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data in a data network; streaming of audio, video and visual material to mobile digital computing devices via the internet; streaming of digital media content for others on the internet; strea...

Educational services, namely, providing training at tradeshows and computer and hardware developer's conferences in the field of electronics, and providing training course materials together therewith; electronic publications in the nature of newsletters delivered by electronic mail containing information regarding electronics, software programming and computer gaming; entertainment services, namely, providing an internet website portal featur...

Cloud computing featuring software used to host, manage, develop and maintain applications, software and websites for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, for virtualization technology software, and remote management and delivery services of real-time data to computers, handheld computers, and mobile electronic devices; cloud computing featuring software used to host, manage, develop...

This is a brand page for the I AM AI trademark by NVIDIA Corporation  in Santa Clara, CA, 95050.

Write a review about a product or service associated with this I AM AI trademark. Or, contact the owner NVIDIA Corporation of the I AM AI trademark by filing a request to communicate with the Legal Correspondent for licensing, use, and/or questions related to the I AM AI trademark.

On Friday, December 1, 2017, a U.S. federal trademark registration was filed for I AM AI. The USPTO has given the I AM AI trademark serial number of 87705002. The current federal status of this trademark filing is FIRST EXTENSION - GRANTED. The correspondent listed for I AM AI is SALLY M. ABEL, ESQ. of FENWICK & WEST LLP, 801 CALIFORNIA STREET, MOUNTAIN VIEW CA 94041 . The I AM AI trademark is filed in the category of Computer & Software Products & Electrical & Scientific Products , Clothing Products , Toys and Sporting Goods Products , Advertising, Business & Retail Services , Communications Services , Education and Entertainment Services , Computer & Software Services & Scientific Services . The description provided to the USPTO for I AM AI is Audio and video receivers; computer game software; computer graphics software; computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing sold as an integral component of computers; computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing; computer hardware and software for computer server and data storage virtualization; computer hardware and software for data centers for use in collecting, analyzing and reporting of computer network and telecommunications data; computer hardware, namely, integrated circuits, semiconductors, chipsets comprised of semi-conductor chips, computer chips, chip card readers and micro-processors; computer hardware; computer screens; computer servers; computer software and hardware for machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; computer software development tools; computer software for use as an application programming interface (API) for use as a software development tool to build software applications; computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; computer software for enhancing computer performance; computer software for management, storage and network management of digital media, and enhancement of graphical and video display; computer software for operating and managing the said integrated circuit components; computer software for operation of integrated circuits, semiconductors, computer chipsets and micro-processors; computer software for the display of digital media; computer software for the storage of electronic data; computer software for data management, analytics and pattern and activity recognition; computer software, namely, software for operating artificial intelligence and machine learning technology; software platforms for artificial intelligence and machine learning technology; computer software in the nature of software development tools for developing machine learning, deep learning, and artificial intelligence applications; computer software for developing and implementing artificial intelligence technologies and algorithms; computer software and applications for developing and implementing machine learning, deep learning, and neural networks technologies and algorithms; software using artificial intelligence and natural language processing for extracting data from unstructured and semi-structured documents, for classifying and searching documents, and for natural language processing; software for use in artificial intelligence apparatus; computer software development tools, for use in the fields of artificial intelligence, deep learning, machine learning, high performance computing, distributed computing, and data virtualization; computer, video and touch screen monitors; digital audio and video players; digital media servers; digital media streaming devices; downloadable computer graphics software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software; downloadable computer graphics tools; downloadable computer graphics; electronic display screens; electronic game software; electronic game streaming devices; electronic publications recorded on computer media, in the nature of books, manuals, magazines e-zines and newsletters featuring information regarding electronic game devices and electronic games; electronic, computer, interactive and video game software; flat panel display screens; graphics processing units (GPUs); hand held electronic devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; handheld entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; high performance computer hardware with specialized features for enhanced game playing ability; integrated circuit components for graphics and video systems, namely, multimedia accelerators, graphic accelerators and peripheral units; integrated circuits; LCD display screens; mobile digital computing devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; mobile digital computing devices, namely, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; mobile entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; network servers; neural network software; machine learning software; projection screens; software used for gaming and the storage of electronic data; video game software; video screens; Personal assistant software; Social assistant software; Computer software for use as an application programming interface (API) for use as a software development tool to build software applications in the fields of artificial intelligence, deep learning, machine learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, Internet of Things, and computer and telecommunications networks; computer software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information; computer peripheral devices; computer software for converting natural language into machine-executable commands; computer software, namely, an interpretive interface for facilitating interaction between humans and machines; interactive entertainment software, namely, software for developing and implementing technologies and algorithms in the fields of artificial intelligence, machine learning, deep learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, Internet of Things, and computer and telecommunications networks; software for object tracking, motion control and content visualization; computer software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; computer hardware and software for operating sensor devices; electronic sensor devices, cameras, projectors in the nature of photographic, video, movie, and picture projectors, and microphones for gesture, facial, and voice detection, captur.

Word mark: I AM AI
Status/Status Date:
FIRST EXTENSION - GRANTED
2/19/2020
Serial Number: 87705002
Filing Date: 12/1/2017
Registration Number: NOT AVAILABLE
Registration Date: NOT AVAILABLE
Goods and Services: Audio and video receivers; computer game software; computer graphics software; computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing sold as an integral component of computers; computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing; computer hardware and software for computer server and data storage virtualization; computer hardware and software for data centers for use in collecting, analyzing and reporting of computer network and telecommunications data; computer hardware, namely, integrated circuits, semiconductors, chipsets comprised of semi-conductor chips, computer chips, chip card readers and micro-processors; computer hardware; computer screens; computer servers; computer software and hardware for machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; computer software development tools; computer software for use as an application programming interface (API) for use as a software development tool to build software applications; computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; computer software for enhancing computer performance; computer software for management, storage and network management of digital media, and enhancement of graphical and video display; computer software for operating and managing the said integrated circuit components; computer software for operation of integrated circuits, semiconductors, computer chipsets and micro-processors; computer software for the display of digital media; computer software for the storage of electronic data; computer software for data management, analytics and pattern and activity recognition; computer software, namely, software for operating artificial intelligence and machine learning technology; software platforms for artificial intelligence and machine learning technology; computer software in the nature of software development tools for developing machine learning, deep learning, and artificial intelligence applications; computer software for developing and implementing artificial intelligence technologies and algorithms; computer software and applications for developing and implementing machine learning, deep learning, and neural networks technologies and algorithms; software using artificial intelligence and natural language processing for extracting data from unstructured and semi-structured documents, for classifying and searching documents, and for natural language processing; software for use in artificial intelligence apparatus; computer software development tools, for use in the fields of artificial intelligence, deep learning, machine learning, high performance computing, distributed computing, and data virtualization; computer, video and touch screen monitors; digital audio and video players; digital media servers; digital media streaming devices; downloadable computer graphics software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software; downloadable computer graphics tools; downloadable computer graphics; electronic display screens; electronic game software; electronic game streaming devices; electronic publications recorded on computer media, in the nature of books, manuals, magazines e-zines and newsletters featuring information regarding electronic game devices and electronic games; electronic, computer, interactive and video game software; flat panel display screens; graphics processing units (GPUs); hand held electronic devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; handheld entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; high performance computer hardware with specialized features for enhanced game playing ability; integrated circuit components for graphics and video systems, namely, multimedia accelerators, graphic accelerators and peripheral units; integrated circuits; LCD display screens; mobile digital computing devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; mobile digital computing devices, namely, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; mobile entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; network servers; neural network software; machine learning software; projection screens; software used for gaming and the storage of electronic data; video game software; video screens; Personal assistant software; Social assistant software; Computer software for use as an application programming interface (API) for use as a software development tool to build software applications in the fields of artificial intelligence, deep learning, machine learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, Internet of Things, and computer and telecommunications networks; computer software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information; computer peripheral devices; computer software for converting natural language into machine-executable commands; computer software, namely, an interpretive interface for facilitating interaction between humans and machines; interactive entertainment software, namely, software for developing and implementing technologies and algorithms in the fields of artificial intelligence, machine learning, deep learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, Internet of Things, and computer and telecommunications networks; software for object tracking, motion control and content visualization; computer software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; computer hardware and software for operating sensor devices; electronic sensor devices, cameras, projectors in the nature of photographic, video, movie, and picture projectors, and microphones for gesture, facial, and voice detection, captur
Mark Description: NOT AVAILABLE
Type Of Mark: Service Mark
Published For Opposition Date: 7/2/2019
Last Applicant/Owner: NVIDIA Corporation
Santa Clara, CA 95050
Mark Drawing Code: Standard Character Mark
Design Search: (NO DATA)
Register Type: Principal
Disclaimer: ("AI")
Correspondent:
FENWICK & WEST LLP
801 CALIFORNIA STREET
MOUNTAIN VIEW CA 94041

Classification Information

Intent to Use Trademark - Applicant has not submitted proof of use in commerce the the USPTO.

Primary Class: Class Details:
Class (009)
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
Class (025)
Clothing, footwear, headgear.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
Class (028)
Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
Class (035)
Advertising; business management; business administration; office functions.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
Class (038)
Telecommunications.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
Class (041)
Education; providing of training; entertainment; sporting and cultural activities.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided
Class (042)
Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
First Use Anywhere: : Not provided
First Use In Commerce: Not provided

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Current Trademark Status:
2/19/2020
FIRST EXTENSION - GRANTED
Correspondent Search:

SALLY M. ABEL, ESQ. is a correspondent of I AM AI trademark.

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