Logo Mark Trademark Information

Trademark by HONG KONG NETEASE INTERACTIVE ENTERTAINMENT LIMITED

Mouse pads; computer memory devices; batteries, electric; cases for smartphones; headphones; eyeglasses; virtual reality game software; augmented reality game software

Jewelry; bracelets; jewelry chains; necklaces; rings; earrings; badges of precious metal; key chains; key rings; clocks; wristwatches

Printed advertising boards of paper and cardboard; postcards; printed publications, namely, brochures, booklets, and teaching materials in the field of software and computer games ; comic books and magazines in the field of software and computer games; general feature magazines; story books; pictures; postage stamps; wrapping paper; stationery; sealing stamps; writing instruments; gummed tape for stationery or household use

School bags; credit card and business card cases; rucksacks; pocket wallets; travelling trunks; umbrellas

Mirrors; fans for personal use, non-electric; statues of wood, wax, plaster or plastic; hooks, not of metal, for clothes rails; pillows; bolsters

Cups; tableware, namely, serving dishes, casseroles, baking dishes, saucers, serving trays, condiment dishes, salt and pepper shakers, chopstick rests, spoon rests, knife rests, drinking glasses, drinking tumblers, coasters not of paper or textile, scoops for household purposes, trivets; jugs; pitchers; drinking glasses; porcelain ware, namely, porcelain flower pots, mugs, eggs and cake decorations; works of art of made of porcelain, ceramic, ...

Towels of textile; handkerchiefs of textile; bed linen; tablemats of textile; door curtains

Ready-made clothing, namely, tops and bottoms; collars; clothing, namely, tops and bottoms; hats; gloves; scarfs; hosiery

Ornamental novelty badges for wear, not of precious metal; ornamental novelty badges; hair accessories, namely, twisters, hair clips; brooches of clothing; hair bands; Rickrack trimmings

Apparatus for electronic games adapted for use with an external display screen or monitor; toys, namely, toy figures, scale model kits, electronic action toys, mechanical action toys; playing cards; balls for games; darts; computer game consoles for playing virtual reality game; computer game consoles for playing augmented reality game

Television broadcasting; electronic message sending; communications by computer terminals; computer aided transmission of messages and images; transmission of electronic mail; information about telecommunication; communications by fiber optic networks; providing user access to global computer networks; providing internet chatrooms; providing online forums for transmission of messages among computer users

Publishing of electronic publications; film production, other than advertising films; Entertainment in the nature of theatre productions; production of radio and television programmes; entertainment, namely, production of television shows; entertainment in the nature of ongoing television programs in the field of virtual reality; providing online virtual reality games; providing online augmented reality games

Classification Information

Use in Commerce Trademark - Applicant has provided proof of use of this mark in commerce to USPTO.

Primary Class: Class Details:
Class (009)
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
First Use Anywhere:: 9/30/2016
First Use In Commerce: 9/30/2016
Class (014)
Precious metals and their alloys and goods in precious metals or coated therewith, not included in other classes; jewelry, precious stones; horological and chronometric instruments.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (016)
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (018)
Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (020)
Furniture, mirrors, picture frames; goods (not included in other classes) of wood, cork, reed, cane, wicker, horn, bone, whalebone, shell, amber, mother-of-pearl, meerschaum and substitutes for all these materials, or of plastics.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (021)
Household or kitchen utensils and containers; combs and sponges; brushes (except paint brushes); brush-making materials; articles for cleaning purposes; steel-wool; unworked or semi-worked glass (except glass used in building); glassware, porcelain and earthenware not included in other classes.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (024)
Textiles and textile goods, not included in other classes; beds and table covers.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (025)
Clothing, footwear, headgear.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (026)
Lace and embroidery, ribbons and braid; buttons, hooks and eyes, pins and needles; artificial flowers.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (028)
Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (038)
Telecommunications.
First Use Anywhere:: 3/29/2017
First Use In Commerce: 3/29/2017
Class (041)
Education; providing of training; entertainment; sporting and cultural activities.
First Use Anywhere:: 9/30/2016
First Use In Commerce: 9/30/2016
General Information
Word mark: (NO WORD)
Status/Status Date:
REGISTERED
10/30/2018
Serial Number: 87301550
Filing Date: 1/13/2017
Registration Number: 5596375
Registration Date: 10/30/2018
Goods and Services: Mouse pads; computer memory devices; batteries, electric; cases for smartphones; headphones; eyeglasses; virtual reality game software; augmented reality game software
Mark Description: The mark consists of Chinese characters.
Type Of Mark: Service Mark
Published For Opposition Date: 6/20/2017
Last Applicant/Owner:
HONG KONG NETEASE INTERACTIVE ENTERTAINMENT LIMITED
Sheung Wan
Mark Drawing Code: Drawing/Design (No Words)
Design Search:
Inscriptions in Chinese, Japanese, Korean, Vietnamese or other Asian characters (Inscriptions in various characters - Inscriptions ) see more design...
Register Type: Principal
Disclaimer: (NOT AVAILABLE)
Correspondent:
LAZOUSKI IP LLC
SUITE 1, 14726 BOWFIN TER.,
LAKEWOOD RANCH, FL 34202
Current Status:
REGISTERED
10/30/2018
Correspondent Search:
ALEXANDER LAZOUSKI is a correspondent of the Logo trademark.
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