THE GAME IS AFOOT Trademark Information

Trademark by Gann, Philip E

Computer mouse, namely, trackballs; Computer programs for pre-recorded games; Computer game software for use on mobile and cellular phones; Computer programs for video and computer games; Downloadable electronic game software for use on phone, computers; Fitted plastic films known as skins for covering and providing a scratch proof barrier or protection for electronic devices, namely, MP3 players, mobile telephones, smart telephones, digital c...

Trading cards, other than for games

Clothing for wear in wrestling games; Costumes for use in role-playing games

Game controllers for computer games; Game controllers in the nature of keyboards for computer games; Games adapted for use with television receivers; Gaming paper, namely, paper printed with regular grid and hexagon patterns for use in playing war games, role playing games and miniature games; Action skill games; Action target games; Action-type target games; Arcade games; Arcade-type electronic education video games; Arcade-type electronic vi...

Entertainment in the nature of baseball games; Entertainment in the nature of basketball games; Entertainment in the nature of football games; Entertainment in the nature of hockey games; Entertainment in the nature of soccer games; Entertainment services, namely, conducting live poker games; Entertainment services, namely, providing brain training games on-line and in mobile wireless form; Entertainment services, namely, providing online elec...

Development of computer hardware for computer games

Classification Information

Intent to Use Trademark - Applicant has not submitted proof of use in commerce the the USPTO.

Primary Class: Class Details:
Class (009)
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
First Use Anywhere:: Not provided
First Use In Commerce: Not provided
Class (016)
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
First Use Anywhere:: Not provided
First Use In Commerce: Not provided
Class (025)
Clothing, footwear, headgear.
First Use Anywhere:: Not provided
First Use In Commerce: Not provided
Class (028)
Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
First Use Anywhere:: 12/8/2017
First Use In Commerce: 12/10/2017
Class (041)
Education; providing of training; entertainment; sporting and cultural activities.
First Use Anywhere:: Not provided
First Use In Commerce: Not provided
Class (042)
Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
First Use Anywhere:: Not provided
First Use In Commerce: Not provided
General Information
Word mark: THE GAME IS AFOOT
Status/Status Date:
ABANDONED - NO STATEMENT OF USE FILED
9/2/2019
Serial Number: 87714842
Filing Date: 12/10/2017
Registration Number: NOT AVAILABLE
Registration Date: NOT AVAILABLE
Goods and Services: Computer mouse, namely, trackballs; Computer programs for pre-recorded games; Computer game software for use on mobile and cellular phones; Computer programs for video and computer games; Downloadable electronic game software for use on phone, computers; Fitted plastic films known as skins for covering and providing a scratch proof barrier or protection for electronic devices, namely, MP3 players, mobile telephones, smart telephones, digital cameras, global positioning systems and personal digital assistants; Headsets for virtual reality games; Wireless computer mice
Mark Description: NOT AVAILABLE
Type Of Mark: Service Mark
Published For Opposition Date: 12/4/2018
Last Applicant/Owner:
Gann, Philip E
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Mark Drawing Code: Standard Character Mark
Design Search:
(NO DATA)
Register Type: Principal
Disclaimer: (NOT AVAILABLE)
Correspondent:
********
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***** ****
Current Status:
ABANDONED - NO STATEMENT OF USE FILED
9/2/2019
Correspondent Search:
GANN, PHILIP E is a correspondent of THE GAME IS AFOOT trademark.
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