Mobile electronic products, namely, smart phones, mobile phones, tablets, wearable electronics devices, namely, Wearable computer peripherals, Wearable computer peripherals for mobile devices, Wearable computers, Wearable mobile phones, namely, wearable digital electronic devices comprised primarily of a mobile phone, Smartphones in the shape of a watch, namely, smartwatches, wearable computer peripherals in the form of a wrist band, smart wat...
On Friday, February 24, 2017,
a U.S. federal trademark registration was filed for
The USPTO has given the UNI
trademark serial number of 87349265.
The current federal status of this trademark filing is REVIVED - AWAITING FURTHER ACTION.
The correspondent listed for UNI is
JONATHAN A. HYMAN of
KNOBBE MARTENS OLSON & BEAR LLP, 2040 MAIN STREET, 14TH FLOOR, IRVINE, CA 92614
The UNI trademark is filed in the category of
Computer & Software Products & Electrical & Scientific Products
The description provided to the USPTO for UNI
is Mobile electronic products, namely, smart phones, mobile phones, tablets, wearable electronics devices, namely, Wearable computer peripherals, Wearable computer peripherals for mobile devices, Wearable computers, Wearable mobile phones, namely, wearable digital electronic devices comprised primarily of a mobile phone, Smartphones in the shape of a watch, namely, smartwatches, wearable computer peripherals in the form of a wrist band, smart watches, Smart watches comprised primarily of a wristwatch also featuring a telephone, software and display screens for viewing, sending and receiving texts, emails, data and information, wireless communication network technologies, namely, tablet computers, smartphones, smart watch phones, fitness trackers, handheld cases for tablets, and smart readers; Electronic devices, namely, handheld computing devices with operating systems enabling the use of software applications, wireless local area networking, GPS, and NFC; Consumer electronic products, namely, telephones, smartphones, cell phones, laptops, desktop computers, tablet computers, music players, headset with function of short-range transmission of digital voice and data, smart watch phone, fitness trackers, audio equipment in the nature of audio speakers, GPS receivers, tracking devices, and navigation devices, digital cameras, players and recorders, namely, digital audio and video recorders and players and media players; Computer hardware; Computer software, namely, communication software for providing access to the Internet, computer software for activating, configuring, supporting, managing, updating, repairing, upgrading of, and provisioning electronic devices and wireless devices, electronic mail and messaging software, computer software for instant messaging, sending and receiving emails and contact information, schedule sharing and contents sharing service; Virtual Reality software for the creation of computer generated virtual worlds; Virtual Reality (VR) products, namely, goggles, gloves, 3D glasses for smartphones, headsets and head mounted displays adapted for use in watching videos and movies, headphones, head trackers, motion trackers, data gloves, 3D controllers, haptic devices, stereoscopic 3D displays, 2D monoscopic displays, and monocular displays; Computer software for the capture and analysis of data, visualization, manipulation, Virtual Reality immersion and integration of geographic information in interaction with on-line member communities, other applications and the data itself; Virtual Reality game software; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Video displays mounted in eyeglasses; Computer hardware and computer peripheral devices for use in the field of Virtual Reality; Virtual Reality and Augmented Reality headsets, helmets, display screens, and sound systems comprised primarily of speakers, all adapted for use in playing video games, viewing motion pictures, and participating in Virtual Reality and Augmented Reality environments in which users can interact for recreational, leisure, or entertainment purposes; Virtual Reality software for telecommunication, namely, for communicating via the Internet and wireless networks; Virtual Reality software for entertainment, namely, virtual reality games; hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and smart phones to provide virtual world experiences; Virtual Reality software for creating, sharing, and viewing Virtual Reality content over the Internet; Virtual Reality headsets for use in visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; Computer peripherals for mobile devices for remotely accessing and transmitting data; Computer peripherals for displaying data, video, and virtual reality information and content; Electronic and optical communications instruments and components, namely, display screens for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; 3D eyewear; Personal video display devices in the nature of wearable displays for viewing digital content including Virtual Reality, Augmented Reality, and mixed reality content; computer products, namely, computer components and replacement parts; computer devices, namely, computer peripheral devices and computer hardware for remotely accessing and transmitting data; wireless communication related products, namely, wireless broadband radios, broadband wireless equipment, namely, telecommunications base station equipment for cellular and fixed networking and communications applications, Ethernet repeaters, wireless network repeaters, wireless local area networking USB key, mobile wireless local area networking devices, namely, mobile hotspot devices, GPS receivers, tracking devices, and navigation devices, wireless computer mice and keyboard, wireless headsets and headphones, and cordless telephones; apparatus for recording, transmission or reproduction of sound or images; data processing equipment; communications equipment, namely, communications computers; communications hardware and software for providing access to the Internet, connecting mobile devices, computer peripherals and consumer electronic devices; telecommunications equipment, namely, fiber-optic transceivers, fiber optic repeaters, converters and optimizers, wave division multiplexers, free-space optics transmission systems, switches including Ethernet switches and routers, fiber-to-the-home and ethernet-over-VDSL access aggregators, terminators and repeaters, and remote presence management products, namely, switches, and console, alarm, sensor and power management devices; telecommunications hardware and software for communicating via the Internet and wireless networks; telecommunication related products, namely, computers, telephones, mobile phones, smart phones, tablets, laptops, communication satellites, radios, televisions, videophones, videoconferencing, telepresence systems, webcams, codecs, and videoconferencing software; computer hardware for remotely accessing and transmitting data; computer peripherals; wearable computer peripherals; Wearable bands that communicate data to smartphones; structural and replacement parts and fittings for the aforementioned goods; software and applications for health and fitness purposes notably for the monitoring and recording of heart rate.